Nature and complexity.

I was on my way home after going for a walk on the hill behind my house when I was suddenly struck by the complexity that was embodied in the birds singing and flying and the fine structure of the trees through which the birds flew. The activity struck me first as an unnecessary thing, why did the birds sing so sweetly, why was the filigree of leaves so beautiful against the sky? Then a thought struck me about what I think was really going on.
I tried afterwards to put this into words, I’m not sure I succeeded but here goes:

Nature is an interconnected, parallel mechanism with extreme complexity. The behaviors of a multiplicity of organisms fill biological niches in symbiotic ways to balance the supply and demand of need. Order and beauty are emergent properties of this.

Humans seem to act outside of nature, we aren’t naturally limited, our balances are artificial and want’s drive us. We strive for imbalance and value things which aren’t needs at all.  Sometimes the things we strive for are beautiful and have values that are intellectual or spiritual beyond anything else that exists in nature, but these cases seem to be the exception.  Sometimes it seems that most of what humans do and want and have is all worthless and worse, destructive.



Oculus Rift and the Hobbit

We finished watching The Hobbit this evening. I liked it although some of the silliness made me cringe. There was enough obscure stuff from the book in the movie to keep me watching (it is a long time since I read the book). I felt as if Mr Jackson had at least tried to honour the older fans. Afterwards we were discussing things and I wondered aloud about the probably future scenario where a movie could be enjoyed with 3D goggles (such as the Oculus Rift) such that the viewer could be at any chosen viewpoint particularly if everything was generated.  I guess this is the way games are going particularly the type where you are free to explore a large world uninvolved in gameplay. Still for a movie i.e. without interaction I think that being able to flit between the viewpoints of various characters as they move along or view a battle from different view points, or fly through landscapes as the movie unfolds. Imagine sitting next to one of the Trolls as they argue.

I think that for movies filmed in 3D that it should be possible to use software to calculate scenes from multiple viewpoints, lighting might be more difficult particularly for movies that are shot outside (or any scene not generated I imagine).

Still I think this could be coming (and probably this has been thought of before).